Archive for January, 2012

Withstand: Apoethesis (Screenshot)

January 31, 2012

What an awesome month. Great classes in college. Great roommates. Got lots of coding done for teh gaems. Got paid for some freelance work. Kinda sad it’ll be over, but it got to end.
I’ll probably get my driver’s license in February. Midterms don’t look bad. Maybe Nvidia will return my request for the Physx SDK. Possibly a new demo of a game. Good stuph.

 

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Unfinished comic page

January 28, 2012

Withstand: Apoethesis (Screenshot)

January 27, 2012

Unfinished comic page (3sol)

January 21, 2012

Spring Cleaning in Winter

January 20, 2012

I removed all the old lame posts from this blog, a result of basic spring cleaning. So,  no more long rants that I post maybe twice a year. Instead, I’ll be posting an update twice a week of what I’m working on, starting tomorrow. Legit.

About dubstep

January 3, 2012

dubstep < drum and bass
drum and bass < (drum and bass*2 + dubstep)/3

dubstep must be trigonometric